Landscape Paints Squares?
It seems that when i try to paint with layers it paints with squares instead of the normal circle brush. This happens with both the tutorial materials and the current one I'm using
asked Jan 09 '16 at 11:48 PM in Using UE4
So, what can happen is the landscapes estimates where your texture should be drawn. The landscape is designed to use vertices to calculate where you paint. So, when you start painting, the engine will determine where the paint is based off of the vertices you paint. This also applies to the distance between the vertices.
Generally, I see a completely black landscape when I apply my layer material. What I will do is take one of the layers from my material and paint the entire landscape. This way there is information on all of the landscapes vertices. This eliminates the landscape from guessing what distance from a vertex you have painted. Without painting the entire landscape the landscapes vertices have no information. So, when you add a layer for the first time, the landscape returns a value of 0 for any vertex that has not been painted. The landscape then fills in the grid where it knows vertices exist. This too is a non accurate guess as to where the paint should be.
answered Jan 10 '16 at 06:47 PM
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