Unreal Match 3 Game demo- ios build failed

i am trying to do a build for ios from windows.

this is the error part from log file:

LogPlayLevel: BuildCommand.Execute:
ERROR: BUILD FAILED LogPlayLevel:
Program.Main: ERROR: AutomationTool
terminated with exception:
LogPlayLevel: Program.Main: ERROR:
Exception in
AutomationUtils.Automation: Unabled to
build Project
D:/4.10\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj.
Project file not found. LogPlayLevel:
Stacktrace: at
AutomationTool.CommandUtils.BuildCSharpProject(CommandEnvironment
Env, String ProjectFile, String
BuildConfig, String LogName)
LogPlayLevel: at
AutomationTool.UE4Build.Build(BuildAgenda
Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2
PlatformEnvVars) LogPlayLevel: at
Project.Build(BuildCommand Command,
ProjectParams Params, Int32 WorkingCL)
LogPlayLevel: at
BuildCookRun.DoBuildCookRun(ProjectParams
Params) LogPlayLevel: at
BuildCommand.Execute() LogPlayLevel:
at
AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
LogPlayLevel: at
AutomationTool.Automation.Process(String
CommandLine) LogPlayLevel: at
AutomationTool.Program.MainProc(Object
Param) LogPlayLevel: at
AutomationTool.InternalUtils.RunSingleInstance(Action`1
Main, Object Param) LogPlayLevel:
at AutomationTool.Program.Main()
LogPlayLevel: ProcessManager.KillAll:
Trying to kill 0 spawned processes.
LogPlayLevel: Program.Main:
AutomationTool exiting with
ExitCode=Error_Unknown LogPlayLevel:
Completed Launch On Stage: Build Task,
Time: 3.515364 LogPlayLevel:
Domain_ProcessExit LogPlayLevel:
copying UAT log files… LogPlayLevel:
RunUAT.bat ERROR: AutomationTool was
unable to run successfully.
LogStats:Warning: MetaData mismatch.
Did you assign a stat to two groups?
New
//STATGROUP_Threads//FLauncherTask///Thread_20d8_0///####STATCAT_Advanced####
old
//STATGROUP_Threads//FLauncherTask///Thread_1574_0///####STATCAT_Advanced####
LogPlayLevel: Completed Launch On
Stage: Build Task, Time: 0.000047
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error
Deployment failed! Unknown Error

LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error
Deployment failed! Unknown Error
LogXAudio2:Warning: Failed to create
audio buffer for ‘SoundWave
/Engine/EditorSounds/Notifications/CompileFailed.CompileFailed’