Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Get Velocity bugged?

Most of the times get velocity works correctly but sometimes I get 10 to 100 times as much magnitude from them even though I can clearly see that it has a normal speed. That simple sphere physics object is swinging on a physics constraint component. I already tried get physics linear velocity and get component velocity with the same result. I'm using blueprint. Am I better of calculating velocity myself by getting distance over delta time or is that what Get Velocity is already doing?

Product Version: UE 4.8
more ▼

asked Jan 10 '16 at 08:16 PM in Bug Reports

avatar image

945 103 147 201

avatar image KRushin Jan 10 '16 at 10:36 PM

Maybe a short video of how its setup / it exhibiting the behavior?

avatar image Sean L ♦♦ STAFF Jan 11 '16 at 04:00 PM


  • Could you provide a screenshot of your blueprint?

  • Are you seeing the same issue in a clean project?

  • What results are you seeing when you calculate the velocity yourself?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I have redone my start setup of the constraints and physics because I also had other problems with other physics related things and now it is working correctly. It is rather tricky when you need to change position but changing location is not instant. Physics need to be turned off before and turned on afterwards. etc. Well, it is easy to get a mess with physics.

more ▼

answered Jan 14 '16 at 02:20 PM

avatar image

945 103 147 201

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question