Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Procedural Foliage spawning not working on landscape layer


I am trying to use the procedural foliage spawning but for some reason it is not spawning anything on the landscape. It does however spawn trees on top of building etc but it will not spawn on the landscape at all.

Any help would be greatly appreciated.

Thank you

Product Version: UE 4.10
more ▼

asked Jan 10 '16 at 11:44 PM in Using UE4

avatar image

18 3 5 9

avatar image Logan Bailey ♦♦ STAFF Jan 11 '16 at 04:35 PM

Hello Muffinlasher,

Following the tutorial in the following link I created a test. This test involved spawning two meshes within the procedural foliage spawner. I am able to see my meshes that I added to the spawner on a landscape.


Are there any steps that you have taken that are different than the ones in the tutorial? Are you resimulating after you make any adjustments to the spawner?


avatar image Muffinlasher Jan 11 '16 at 04:52 PM

Hi Logan,

Thank you for your reply

I have followed pretty much the exact same steps as you did in the video. I do re simulate when I make any changes but it still doesn't spawn anything on the landscape layer itself. If I add static meshes into the scene it does spawn on top of these just not on any of my land scape.

Thanks again


avatar image Logan Bailey ♦♦ STAFF Jan 11 '16 at 04:59 PM

Interesting. Would you provide screenshots illustrating your foliage spawner only drawing on static meshes along with your DxDiag (Computer Spec's).


avatar image Muffinlasher Jan 11 '16 at 09:30 PM

Hi yes, please find attached two images in the engine showing the spawning only spawning trees on top of the house/box and not on the terrain.


avatar image Muffinlasher Jan 11 '16 at 09:35 PM

alt text

avatar image EmpireLion Jan 24 '19 at 12:00 AM

I'm having the exact same issue. Procedural foliage not spawning on landscape layers, but will spawn on mesh. Landscape rotation is set to 0,0,0. I know that's been an issue in the past. When I remove the layer requirement, foliage spawns in just fine.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Thank you for providing the screenshots. I will continue to investigate this issue.


more ▼

answered Jan 11 '16 at 09:41 PM

avatar image Logan Bailey ♦♦ STAFF Jan 14 '16 at 06:11 PM

I have been unable to reproduce this issue on any of our machines. Your computer is more than capable of handling our software and developing with it.

Does this happen in a new clean project or just this one? If not this could be a project specific issue.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question