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Will Streaming Poolsize 3000 work?

I have added the node of Exectue Console Command: r.Streaming.PoolSize 3000 after Event Begin Play.

Will the GPUs with 2 GB of VRAM be able to run my game even with low frame rate? Or will they not even open the game?

Product Version: UE 4.10
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asked Jan 11 '16 at 09:11 AM in Using UE4

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tongucci
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Hello tongucci,

This is not recommended. As a rule you you don't want to set the pool size anywhere near as large as the amount of VRAM that a card has. If you have a 2 GB card then you can only go between 500mb to 1GB for the texture pool size. Setting it at 3000 may not even open. A value of 2000 will probably create serious performance issues as Dx11 starts swapping textures and eventually crashes for running out of memory.

-Logan

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answered Jan 11 '16 at 03:23 PM

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