Avast Virus on build dll (Engine & Game)
We just move to 4.10.1 and now each time we build (hot reload include) our game or the engine, AVAST is claiming to find a rootkit "Win64:Evo-gen" in the build library and block their execution. There was an issue on this a long time ago but it just came bakc on 4.10.
Could you please work with them to clean this false positive?
As a workaround, I can remove Binaries folder from the Scan, but I'm can't ask my client to apply those king of patch in their system.
asked Jan 11 '16 at 03:50 PM in Bug Reports
Avast Antivirus is a known program that can cause issues when building code / launching the editor (https://wiki.unrealengine.com/Software_Conflicts). As noted on the wiki page, the simplest workaround is to add UE4Editor.exe to the firewall/antivirus exception list.
answered Jan 11 '16 at 06:48 PM
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