Simple Save and Load With Blueprints?
Hi! Is there a way to make a simple save and load script using blueprints? Like when you press a button, it saves your location and location of every spawned monster in the map and then you can exit the game. And when you open the exe it simply places you there where you left.
asked Jan 11 '16 at 07:15 PM in Blueprint Scripting
Of course You can save it.
Check out Devin Sherry's Tutorial link text
You would just need to set up an vector array variable with Your monsters location and at the begining of Your level, load that variable and spawn Your monsters at loaded locations.
As far as I know You can only save variables.
Good luck !
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