Skinning crash

We’re using UE 4.10.1, and we occasionally get the following crash. No idea what’s causing it; what should we be looking for?

Hello Mothership.Enternainment,

If you would provide your full crash logs so that I may determine the cause of the crash. Also, if UE4 crashes have you sent a crash log to crash reporter. If so, would you provide your Machine ID and Epic ID so that I may find them in our crash reporter system.

When a reporting a bug please refer to this information. Afterward provide any and all information relevant to the issue you are experiencing.

Thank you,

OK, I’ve attached the log file. I was running in the debugger, and I didn’t get an option to send a crash log.

My Epic ID – I believe that’s my e-mail address that I log in to the Epic Games Launcher with? That would be paul.tozour@gmail.com

How do I find my Machine ID?

link text

Your Epic ID and Machine ID are numerical ID’s which are present when the crash reporter window is called after a crash. I should be able to look through your logs and get a clearer picture as to why this crash occurred.

I believe this could be the culprit.

0]LogPhysics:Warning: PHYSX: …..\module\clothing\src\ModuleClothing.cpp (386) 2 : physx::apex::clothing::ModuleClothing::ModuleClothing: Failed to load the GPU dll ‘APEX_ClothingGPUPROFILE_x64.dll’

Do you have any APEX cloth in your scene? Do you have PHYSX enabled? If so, would you try disabling PHYSX or removing the APEX cloth from your project and see if you still see the crash.