My dedicated server is crashing when a client runs Find Sessions.
This is occurring on a packaged project. Server is being ran on its own machine and steam account, as well as the client. Fresh project.
Here’s what I do: I package the game, and I then do a VS build using a development server solution configuration… Then I copy the GameServer.exe over to my packaged game directory \game\binaries\Win64… Then I launch the server.
For the client, I copy the build over to another machine running a separate steam account, and I simply launch the game, and hit “g” to run Find Sessions. —> Server crashes
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.