how to switch lightmap to another?
I'm trying to create the BP to switch lightmap.
I created two different lighting condition, and am wandering if there is any possible way to switch between lightmaps.
asked Jan 12 '16 at 09:18 AM in Using UE4
There isn't a way to switch out the lightmap for a specific object or scene in this kind of way. When the lightmaps are built for the scene these individual objects lightmaps are packed into a texture atlas with other lightmaps. The best solution as a possible way to test and experiment with would be to have the object setup as it's own level within the persistent map (Menu > Window > Levels) that can be switched out when needed. It can get tricky to setup and confusing if you have a bunch of objects, possible depending on some circumstances.
answered Jan 12 '16 at 02:38 PM
Tim Hobson ♦♦ STAFF
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