starter content for multiplayer - be or not to be?
please explain one thing - should I use starter content (third person, when choose new project) for my simple multiplayer game (for ex. login, run, shoot) or may it will be easy to create needen things for this?
I ask because size of the starter content project - 650 mb, and perhaps I'll not use most of them
asked Jan 12 '16 at 10:36 PM in Using UE4
You can start with it and remove it later as you replace it with your own content.
In UE4, when you package your game to give to other people, it won't include any content that isn't actually used in your game. So even though you may have 650mb of starting content in your game project, if only a few textures and a couple of models are used, it will be a lot less than 650mb after you package the game.
For this to work, however, you need to set the list of maps you want to package in your Project settings, otherwise UE4 defaults to packaging every map and all of the content (because without a set of maps to start from, it can't figure out what needs to be included).
answered Jan 13 '16 at 12:02 AM
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