4.10.2 Git & Assets Outside of Repo

I am using Unreal 4 for the first time and have been using a lot of the sample assets included in UE4. I was adding my project to a Git repo and through the unreal editor and got errors about the assets not being in the repo. Is there something I can do to get all the assets I use in my repo without manually moving them? It seems like something the editor should be able to handle.

You might consider perforce because it handles larger assets better… Assembla has free perforce hosting too!

Thanks for the tip and its something I am discussing with my team but I don’t see how this solves my problem.

You can migrate assets from remote projects to your own. There may be multiple ways to do this but the way I’ve approached it is open the sample project, find the asset I want and right click then Asset actions-> Migrate. Unreal has (so far) done a great job of finding the dependencies and moving those files too.

So I made an account with Assembla and have been trying to set it up but have not had much luck. I am not familiar with Perforce so I am learning on the fly but am having trouble. I put in the provider (Perforce), the server, and my username. But I do not see where I find a workspace? If I click the dropdown it says no workspace is found. How do I make a workspace?