What are the plans for EQS?
We are currently considering to use the Environment Query System (EQS). In UE 4.10 this feature is still experimental and hidden by default in the editor. Could you give us some insight into what the 'experimental' tag actually means and what the (near) future plans are for EQS. How stable do you expect the API to be and do you expect EQS to be supported for at least the coming year?
Thanks in advance.
asked Jan 13 '16 at 03:01 PM in C++ Programming
It's already been in the engine for a significant amount of time. A year maybe? Probably more. I'd say it's fairly stable. I'm no epic staff member, though.
answered Jan 13 '16 at 03:53 PM
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