Short and simple. Can I make LOD distances based on metres like in unity (or centimetres, feet, inches,…) instead of the percentage of the screen it takes?
Example: I have a few models of grass. I’m going to call them Grass_1 and Grass_2 for now.
Grass_1 is lushy, long and big, so if the LOD is set to swith to another level when it takes less than 0.5 of the screen area. Works well, but if I do the same thing with Grass_2, which is basically a small patch of a few cm tall grass, it will switch to LOD way sooner.
So again, can I make it so the LOD levels switch after 10 metres or 15 metres instead of when it takes less than 0.2 or 0,73 of the screen area?