Hello,
I’m making a third person game and I need to package it for windows because of tests…
Sadly, it writes packaging error.
Please help.
Output log:
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogRenderer: Reallocating scene render targets to support 944x456 (Frame:505).
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\Program Files (x86)\Epic Games\4.10\Engine\Binaries\DotNET
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationUtils.Automation: Another instance of C:\Program Files (x86)\Epic Games\4.10\Engine\Binaries\DotNET\AutomationTool.exe is already running.
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.NoThrow: ERROR: Exception performing nothrow action "Kill All Processes": Exception in AutomationUtils.Automation: Trying to access IsBuildMachine property before it was initialized.
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at AutomationTool.Automation.get_IsBuildMachine()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.ProcessManager.KillAll()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.NoThrow(Action Action, String ActionDesc)
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_Unknown
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): Unhandled Exception:
MainFrameActions: Packaging (Windows (64-bit)): AutomationTool.AutomationException: Trying to access IsBuildMachine property before it was initialized.
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.get_IsBuildMachine()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.ProcessManager.KillAll()
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Domain_ProcessExit(Object sender, EventArgs e)
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
Thank you.
Martyss