Blueprint compile crash (FastReferenceCollector)
Hi, when i try to compile my blueprint or any of its children i get a "hard" crash without any report crash window so i tried it in visual studio debugging mode. (I got no idea why this crash just suddenly appears) I get the following assertion and call stack.
asked Jan 13 '16 at 05:42 PM in Bug Reports
I may have found the primary source of the crashes you are experiencing. I believe it is linked to your InventoryinHUD interface. Try compiling this first and then compiling your other blueprints, see if you get the same crash. Do you have any circular references that are using this interface?
answered Jan 14 '16 at 06:18 PM
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