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Clicking on a group in the level editor does not select the group actor in the World Outliner

When I go to hide a group it works, but when I go to "show only selected", in the right click > visibility menu, the operation I expect does not work, and the group is hidden also, when I specifically selected it so it would not be hidden.

After some investigation I found that when I click on a group in the level editor the group actor in the Would Outliner does not show as selected. When I click on the group actor inside of the World Outliner it selects the group also in the level editor, hence the odd title that I think when you select a group it does not select the group actor in the World Outliner, hence why I think that this is a 1 way selection process.

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Product Version: UE 4.10
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asked Jan 14 '16 at 06:32 AM in Bug Reports

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AC80
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Hi AC80,

I was able to recreate the issue of groups not being selected in the World Outliner when selected in the Viewport, thus causing unexpected results when choosing "Show Only Selected." JIRA [UE-25450]. When this has been fixed in a future release of the engine, we will update this post to let you know.

Thanks for bringing this issue to our attention.

Steve H.

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answered Jan 14 '16 at 03:28 PM

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