Verified UE 4.10 all it did was create a backup of a file and did nothing. Here is the error I get when I add code to a blueprint project.
Successfully added class ‘MyPawn’, however you must recompile the ‘MyProject2’ module before it will appear in the Content Browser. Failed to compile newly created game module.
Would you like to open the Output Log to see more details?
Here is the information from the Output Log.
And Finally when I build the project in Visual Studio 2015 here is that error.
**Severity Code Description Project File Line Suppression State
Error MSB3073 The command ““E:\Program Files\Epic Games\4.10\Engine\Build\BatchFiles\Build.bat” MyProjectEditor Win64 Development “D:\Documents\Projects\Unreal Projects\MyProject\MyProject.uproject” -rocket -waitmutex -2015” exited with code -1. MyProject C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 37
**
I’ve spent some time looking up the error code that you are seeing ( MSB3073), and this seems to be something related to Visual Studio. From what I found, some people suggested attempting to run the program as an administrator, so go ahead and give that a shot and let me know if that makes a difference. If not, I recommend spending some time looking into MSB3073 on google and seeing if you can find a solution that works for you, as this is not an error that is specific to UE4.
Are you able to create code projects in the 4.11 Preview? If you have not tried, please do so and let me know the results.
What operating system are you currently on?
Also, it is worth mentioning that you should check any antivirus software that you have installed, as this has been known to interfere with the engine.
I had this same problem too. I just removed 4.10.2 then re-downloaded and reinstalled it. Now it seems to be working correctly with Visual Studio 2015.
I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.
I have solved this with a little digging. So first I ran this “E:/Program Files/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“D:/Documents/Projects/Unreal Projects/MyProject/MyProject.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015” after that I received an error about a build service error. It turns out that I needed to make sure that Incredibuild services were running.