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HI, I did this blueprint, to set the visibility when the player looks at the actor. But i would like it to set the visibility only after a second or so looking. I know I need to use the timer, but i can't figure out how and where. Would anyone help? alt text


Product Version: UE 4.10
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asked Jan 14 '16 at 06:43 PM in Blueprint Scripting

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avatar image -Ross Jan 14 '16 at 07:10 PM

Just put delay nodes between the branch and the Set Visibility nodes and set the time to whatever you like.

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Hi Narayani,

The way I would set this up is using a float value that you increment as long as the player is looking at the object. Once the desired float value is achieved, it allows you to continue with your function. If your trace no longer hits the actor, reset the float to 0.0. You could set it up like this:

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answered Jan 14 '16 at 08:46 PM

avatar image Narayani Jan 15 '16 at 07:44 PM


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