I am trying to make a map with buildings that spawn completely at random. The only thing I don’t want them to do it spawn on a spline I am using for a road. What I am doing is allowing the buildings to spawn anywhere but then check to see if it is on the road, the only issue is that the road wont “HIT” with the buildings. If you have any ideas it would help a lot.
I got very similar problem which I described in this post.
Did you figure it out mate?
- Do both the road and buildings have collision turned on?
- Does an overlap event fire, could you use that instead?
- Does the
Do Not Spawn
option forCollision Handling Override
not work?