Artifacts between sprites

Hey,

I have some sprites that are positioned next to each others snapped to the grid with a 1 pixel precision using a power of two snap size, and sitting at 0.0 on Y, but somehow when there is some motion white artifacts can be seen between them, here’s an example in a fresh 2D Side Scroller project, the gif shows the artifacts when moving the camera around, then it shows how the sprite is snapped precisely

Hello KhenaB,

You already have a post that deals with the white lines you see between your sprites on this thread.

We ask that if you already have one thread opened asking for assistance on an issue you do not open another.

I will be closing this as a duplicate and assigning myself to your other thread.