Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

snap hand to weapon?

that's the original animation pos alt text however when i manually (blueprint) move the hands down (while on same animation) i get this effect alt text as my hands are obviously not synchronised.

the question: how do i "snap" the left hand to the weapon grip, or to the right hand so they will move together, while the length compensation will fall over the elbows contract/extension?

Product Version: UE 4.9
more ▼

asked Jan 16 '16 at 11:16 AM in Blueprint Scripting

avatar image

915 20 43 63

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Add a two bone ik behind your aimoffset that affects left hand as the controller bone choose right hand and adjust the offset (the vec 3 value) to fit the grip; you can do this in the preview window

more ▼

answered Jan 16 '16 at 09:58 PM

avatar image

176 6 3 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question