I’ve been working on my game called DogFight which runs fine on linux when steam is not open. As soon as I have steam opened and then try to launch my game it crashes:
Here is my gdb output:
Pastebin
I found this helpful in describing what the problem is:
steam + game + openssl
the problem looks like it might be ue4 using openssl, then steam using a different version of ssl causing an issue once steam tries to load…
Is this something I can fix? or is this something that needs fixing in the engine?