X,Y or Z of FVector unset?
I'm experiencing quite a strange error at the moment. I use a spline to calculate vertices along a path. When I print the vectors (using vec.ToCompactString()) I'm calculating I get something like:
V(X=-100.00, Y=20.00) or V(Y=20.00)
But I'm expecting 3 components here (namely X,Y and Z). Can that be that some components of a vector are not set?
asked Jan 17 '16 at 07:19 PM in C++ Programming
Since you're using Compact string, I imagine it's not printing the values that are 0. That doesn't mean they aren't set, just that their value is 0.
answered Jan 17 '16 at 07:21 PM
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