Does packaging only include used resources?

For example, if I have like tens of gigabytes of resources, but only use say 3gb. Does the packaged game then only include those 3gb or will it include all the resources?

Hello midorichan,

The editor will, by default, include all content that is included in a project. This includes things that aren’t being referenced. If you wish to exclude things that aren’t being referenced, you can do this by entering the Project Settings > Packaging Settings and expanding the settings via the arrow at the bottom. In this list of expanded options, there is one called “List of maps to include in a packaged build”. Click the plus for every map you need to add and add them via the browse option. After setting this, only content that is referenced by these maps, directly or indirectly, should be included.

Hope this helps!

thank you!!