Hi. Particles fall through Sprite collision, but hit the texture itself. I need to do it opposite. Sorry for my English
Hello BraOs,
Would you provide a screenshot of how you have the collision set up on your particle emitter as well as your sprite. After I have this information I will continue to investigate why the collision for the sprite is not detecting the particle.
BraOs, I believe that you have found a bug. After running several tests I was unable to get the particle emitter to recognize the 2D sprites collision.
I have entered a ticket for this issue to be looked at by our development team. The ticket number is UE-25658. I do not have an ETA for when this will be looked at or when/if it will be fixed.
Thank you very much for reporting this issue to us.
Thank you very much
Any updates on this?
unfortunately not
Hello,
This issue is still under investigation by our developers.
Have a great day