How can i get socket location from another mesh?
We're trying to get the hands IK working and so far we can't get the sockets locations from one blueprint (gun) to another (character). Can anyone please point me to the proper hands-to-gun tutorial? Or at least give a hint how to pass sockets locations from one BP to another? :)
Thank you in advance
asked Jan 19 '16 at 12:18 AM in Blueprint Scripting
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