Can't get UMG widgets to overlap
I'm trying to get UMG widgets to overlap after drag&drop operation. If I drop widget on top of another widget, the dropped widget moves to top left corner, ignoring "Set Position in Viewport" in blueprint. Position in top left corner isn't always exactly the same. Also, widgets are able to overlap as long as mouse cursor isn't on top of other widgets when dropping.
asked Jan 19 '16 at 01:08 AM in Blueprint Scripting
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