I “grab component” like in “Physics” content example.
Its possible attach somehow that picked component to other?
I try in various ways but Unreal always crash when i try attach.
anyway, newbie try learning here.
I “grab component” like in “Physics” content example.
Its possible attach somehow that picked component to other?
I try in various ways but Unreal always crash when i try attach.
anyway, newbie try learning here.
almost anyone can answerd only if i can or i can’t with blueprints?
Hello,
Have you looked into Sockets yet? I suppose what you could do is assign the picked up item to a socket, then assign it to a socket of another. Look at the Blueprint Attachment section on the Socket page as it has node samples that can be called to assign items to sockets through blueprints.
-W
“Has anyone ever been as far as decided to be there and look more like?”