How can I grab a component and attach it to another?

I “grab component” like in “Physics” content example.
Its possible attach somehow that picked component to other?

I try in various ways but Unreal always crash when i try attach.

anyway, newbie try learning here.

almost anyone can answerd only if i can or i can’t with blueprints?

Hello,

Have you looked into Sockets yet? I suppose what you could do is assign the picked up item to a socket, then assign it to a socket of another. Look at the Blueprint Attachment section on the Socket page as it has node samples that can be called to assign items to sockets through blueprints.

-W

“Has anyone ever been as far as decided to be there and look more like?”