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Why is Vertexcolor warring appears?

I can not understand. Why then a warning is displayed

"[Actor] (LOD [Index]) has hand-painted vertex colors that no longer match the original StaticMesh [StaticMesh]"

I'm loocking for Map checkError Page. This --> https://docs.unrealengine.com/latest/INT/Shared/Editor/MapErrors/index.html#actor

But I can still not understand.

The test results, Mesh is re-imported when The vertex color is automatically changed. So the problem does not occur.

I want to know Why this warning is generated.

Plz Help Me!

Product Version: UE 4.8
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asked Jan 20 '16 at 03:25 AM in Using UE4

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