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Unreal editor crashes at 35%

Hello Folks,

Im new to UE and I installed it in my Mac Pro(early 2008) Specs include: 2 x 3 GHz Quad-Core Intel Xeon, 8 GB 800 MHz DDR2 FB-DIMM, ATI Radeon HD 5770 1024 MB, OSX El Capitan

Whenever I try to open the editor it loads till 35% and then stays like that forever. Im using dual screen as well. Any help would be much appreciated. Thanks.

This is the crash report I got:

MachineId:762B8E71CB427326F57AF0BE28B26B89 EpicAccountId:3b9c23f11f194b238e1cd11de58264ca

Generating report for minidump

Application version 4.10.2-0 ... built from changelist 2818068

OS version 10.11.2.23632 Running 1 x64 processors Exception was " SEGV_MAPERR at 0x3"

Source context from ""

FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x104844e1b (filename not found) [in UE4Editor-Core.dylib] FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x1049cd317 (filename not found) [in UE4Editor-Core.dylib] FOutputDevice::Logf(wchar_t const*, ...) Address = 0x104a41702 (filename not found) [in UE4Editor-Core.dylib] FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x104a28df4 (filename not found) [in UE4Editor-Core.dylib] FArchiveFileReaderGeneric::InternalPrecache(long long, long long) Address = 0x10487088e (filename not found) [in UE4Editor-Core.dylib] FArchiveFileReaderGeneric::Serialize(void*, long long) Address = 0x1048709ce (filename not found) [in UE4Editor-Core.dylib] FMemoryDerivedDataBackend::LoadCache(wchar_t const*) Address = 0x11911e535 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseBootCache(wchar_t const*, wchar_t const*, FString&) Address = 0x11911abd6 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x119116a65 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseHierarchicalCache(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x11911b044 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x1191169cf (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseAsyncPut(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x11911b723 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x119116bca (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseKeyLength(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x11911b504 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x119116b55 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataBackendGraph::FDerivedDataBackendGraph() Address = 0x119115303 (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataCache::FDerivedDataCache() Address = 0x11913b3fb (filename not found) [in UE4Editor-DerivedDataCache.dylib] InternalSingleton() Address = 0x11911363c (filename not found) [in UE4Editor-DerivedDataCache.dylib] FDerivedDataCacheModule::GetDDC() Address = 0x119151749 (filename not found) [in UE4Editor-DerivedDataCache.dylib] GetDerivedDataCache() Address = 0x104a621dc (filename not found) [in UE4Editor-Core.dylib] GetDerivedDataCacheRef() Address = 0x104a62236 (filename not found) [in UE4Editor-Core.dylib] GetGlobalShaderMap(EShaderPlatform, bool) Address = 0x1063f7e57 (filename not found) [in UE4Editor-Engine.dylib] FEngineLoop::PreInit(wchar_t const*) Address = 0x1047790ff (filename not found) [in UE4Editor] GuardedMain(wchar_t const*) Address = 0x10478d224 (filename not found) [in UE4Editor] -[UE4AppDelegate runGameThread:] Address = 0x10479ce83 (filename not found) [in UE4Editor] -[FCocoaGameThread main] Address = 0x1049289db (filename not found) [in UE4Editor-Core.dylib] __NSThread_start_ Address = 0x7fff868c8c6f (filename not found) [in Foundation] _pthread_body Address = 0x7fff95948c13 (filename not found) [in libsystem_pthread.dylib] _pthread_body Address = 0x7fff95948b90 (filename not found) [in libsystem_pthread.dylib] thread_start Address = 0x7fff95946375 (filename not found) [in libsystem_pthread.dylib]

433 loaded modules UE4Editor (120.1.0.10000) 0x0000000004768000 0xfffa6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS UE4Editor-Core.dylib (120.1.0.10000) 0x00000000047ec000 0xff9a8001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CoreUObject.dylib (120.1.0.10000) 0x0000000005243000 0xffc4d001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Engine.dylib (120.1.0.10000) 0x00000000057b0000 0xfcca3001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-InputCore.dylib (120.1.0.10000) 0x000000000aa41000 0xfff6a001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MediaAssets.dylib (120.1.0.10000) 0x000000000aafd000 0xfffd3001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MoviePlayer.dylib (120.1.0.10000) 0x000000000ab60000 0xfffdb001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Networking.dylib (120.1.0.10000) 0x000000000abb4000 0xffff4001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-PakFile.dylib (120.1.0.10000) 0x000000000abca000 0xfffd1001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Projects.dylib (120.1.0.10000) 0x000000000ac1c000 0xfffae001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RenderCore.dylib (120.1.0.10000) 0x000000000ac98000 0xfffbe001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RHI.dylib (120.1.0.10000) 0x000000000ad0b000 0xfffa3001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SandboxFile.dylib (120.1.0.10000) 0x000000000adb9000 0xfffed001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Serialization.dylib (120.1.0.10000) 0x000000000addf000 0xfffc3001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-ShaderCore.dylib (120.1.0.10000) 0x000000000ae54000 0xfff51001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Slate.dylib (120.1.0.10000) 0x000000000af64000 0xffafb001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SlateCore.dylib (120.1.0.10000) 0x000000000b77d000 0xffdbd001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Sockets.dylib (120.1.0.10000) 0x000000000bb12000 0xfffe0001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-HeadMountedDisplay.dylib (120.1.0.10000) 0x000000000bb55000 0xfffef001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-NetworkFile.dylib (120.1.0.10000) 0x000000000bb8b000 0xfffe0001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-StreamingFile.dylib (120.1.0.10000) 0x000000000bbc0000 0xffff1001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-AutomationWorker.dylib (120.1.0.10000) 0x000000000bbe3000 0xfffe6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SourceControl.dylib (120.1.0.10000) 0x000000000bc19000 0xfff8b001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-UnrealEd.dylib (120.1.0.10000) 0x000000000bced000 0xfe685001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-DesktopPlatform.dylib (120.1.0.10000) 0x000000000e357000 0xfff94001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MainFrame.dylib (120.1.0.10000) 0x000000000e3f5000 0xfff42001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Settings.dylib (120.1.0.10000) 0x000000000e525000 0xfffe9001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SessionServices.dylib (120.1.0.10000) 0x000000000e550000 0xfffdc001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ libicudata.53.1.dylib (1197.1.1.10000) 0x000000000e59f000 0xfffff001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicuuc.53.1.dylib (53.1.0.5712) 0x000000000e5a6000 0xffe88001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicui18n.53.1.dylib (53.1.0.5712) 0x000000000e81e000 0xffe0f001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicule.53.1.dylib (53.1.0.5712) 0x000000000ebcd000 0xfffa9001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libiculx.53.1.dylib (53.1.0.5712) 0x000000000ec95000 0xffff7001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicuio.53.1.dylib (53.1.0.5712) 0x000000000ecab000 0xffff2001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac UE4Editor-Json.dylib (120.1.0.10000) 0x000000000ecc8000 0xffff3001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ libogg.dylib (125.2.0.10000) 0x000000000ece7000 0xffffb001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ libvorbis.dylib (1.0.0.10000) 0x000000000ecf4000 0xffd31001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-AppFramework.dylib (120.1.0.10000) 0x000000000f022000 0xffbc8001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SlateReflector.dylib (120.1.0.10000) 0x000000000f6c1000 0xffed9001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Landscape.dylib (120.1.0.10000) 0x000000000f8da000 0xffd58001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-UMG.dylib (120.1.0.10000) 0x000000000fce6000 0xffd2c001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Niagara.dylib (120.1.0.10000) 0x0000000010203000 0xfffa8001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Internationalization.dylib (120.1.0.10000) 0x00000000102c4000 0xfffbb001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-PacketHandler.dylib (120.1.0.10000) 0x0000000010330000 0xffff6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MaterialShaderQualitySettings.dylib (120.1.0.10000) 0x000000001034b000 0xfffaf001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-ImageCore.dylib (120.1.0.10000) 0x00000000103ee000 0xffffa001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RawMesh.dylib (120.1.0.10000) 0x00000000103fe000 0xffff6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CollisionAnalyzer.dylib (120.1.0.10000) 0x0000000010417000 0xfff3a001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-LogVisualizer.dylib (120.1.0.10000) 0x000000001055f000 0xffe32001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Navmesh.dylib (120.1.0.10000) 0x0000000010866000 0xfff8e001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Messaging.dylib (120.1.0.10000) 0x0000000010907000 0xfffc6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-AssetRegistry.dylib (120.1.0.10000) 0x0000000010986000 0xfff8e001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CookingStats.dylib (120.1.0.10000) 0x0000000010a38000 0xffffb001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-EngineMessages.dylib (120.1.0.10000) 0x0000000010a49000 0xffff0001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-EngineSettings.dylib (120.1.0.10000) 0x0000000010a7b000 0xfffe9001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SynthBenchmark.dylib (120.1.0.10000) 0x0000000010ab2000 0xffff8001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-AIModule.dylib (120.1.0.10000) 0x0000000010ac5000 0xffca0001 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/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-EditorStyle.dylib (120.1.0.10000) 0x000000001333c000 0xffddd001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-PropertyEditor.dylib (120.1.0.10000) 0x00000000135a7000 0xffa48001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-TargetPlatform.dylib (120.1.0.10000) 0x0000000013f2d000 0xfffe6001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-EditorWidgets.dylib (120.1.0.10000) 0x0000000013f5f000 0xfff92001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Documentation.dylib (120.1.0.10000) 0x000000001402d000 0xfff68001 /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-ConfigEditor.dylib (120.1.0.10000) 0x0000000014108000 0xfffd2001 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0xffff7001 /usr/lib/system DiscRecording (1.2.5.10000) 0x0000000097b99000 0xfff45001 /System/Library/Frameworks/DiscRecording.framework/Versions/A OpenScripting (1230.0.0.50880) 0x000000009833b000 0xfffe6001 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A CoreMediaAuthoring (157.0.0.20000) 0x000000009835a000 0xfffe9001 /System/Library/PrivateFrameworks/CoreMediaAuthoring.framework/Versions/A libDiagnosticMessagesClient.dylib (1225.0.0.10000) 0x0000000098374000 0xffffe001 /usr/lib QTKit (1.0.0.10000) 0x00000000986b4000 0xffeba001 /System/Library/Frameworks/QTKit.framework/Versions/A IOSurface (1255.0.0.58208) 0x00000000987fa000 0xffffc001 /System/Library/Frameworks/IOSurface.framework/Versions/A libsystem_secinit.dylib (360.12.0.10000) 0x0000000098861000 0xffffe001 /usr/lib/system libsqlite3.dylib (1226.10.1.10000) 0x0000000098863000 0xffee2001 /usr/lib NetFS (1.0.0.10000) 0x0000000098981000 0xffff7001 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/System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A SpeechSynthesis (1.0.0.10000) 0x000000009acbf000 0xffff3001 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A libcurl.4.dylib (57330.0.0.10000) 0x000000009accc000 0xfffb1001 /usr/lib Accelerate (1225.1.1.10000) 0x000000009add9000 0xfffff001 /System/Library/Frameworks/Accelerate.framework/Versions/A

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Product Version: UE 4.10
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asked Jan 21 '16 at 12:01 PM in Bug Reports

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jakesparrow
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avatar image Steve Hardister ♦♦ STAFF Jan 21 '16 at 03:47 PM

Hi jakesparrow,

With the editor closed, try deleting the contents of the DerivedDataCache file and try again. If this does not work, delete the entire DerivedDataCache folder itself (it will rebuild this directory.)

Shared>UnrealEngine>4.10>Engine>DerivedDataCache

If neither of these work, please be sure to hit submit on the crash reporter so that we can cross reference your data with existing reported crash data.

Thanks,

Steve H.

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Hi jakesparrow,

Since we have not heard back from you in a few days, I am marking this resolved for tracking purposes. However, if you are still having a problem with the editor crashing at 35% please respond by letting me know if you tried the above troubleshooting steps.

Thanks,

Steve H.

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answered Jan 25 '16 at 10:13 PM

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