Metal non-offline compiled shader
Hi, I noticed that in logs for my iOS game I see many warnings like this:
Is it important? Or maybe should I ignore that?
Thanks for help.
asked Jan 20 '16 at 04:36 PM in Rendering
We experienced the same problems. It is only possible to build the project in Mac natively.
answered Jul 16 '18 at 10:23 AM
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