I gave my AI Character a movement task and it moves around for sure, but it looks like it’s having a seizure. It’s too often picking random points on the navmesh that are too close to it and so it has to turn around instantaneously and again and again. How do I get it to only pick points that are beyond a certain radius?
How do I share these blackboard variables between the tasks, selectors, and decorators anyway? They don’t show up in the variables pane when I make a new task, and they can’t be found when I right click and start typing their name.
At a certain point, it stops moving but still keeps picking points on the navmesh. Is this a known issue?