Demorec and Demoplay not working using blueprints
Hello, i try to create a replay system in my game.
I call demorec function using "execute console command" node. Then I use DemoStop and DemoPlay. But when the blueprint executes demoplay, the game begins to freeze and is stuck in the same frame.
However, when i write these functions directly in the console when i play, it works perfectly :O I don't know how to fix it.
Can someone help me? :)
asked Jan 20 '16 at 08:27 PM in Blueprint Scripting
I had the exact same issue. It was bug reported like 4 months ago. Not heard anything back from it.
answered Jan 20 '16 at 08:52 PM
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