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2.5D SideScroller Teleportation

I'm just starting out with Blueprints, so I thought I would have a go at Teleportation. I'm trying to make it work in a sidescroller, and the first attempt I made at it used a line trace sent out from the character then the first surface it hit, it would teleport to. Though this worked I wasn't happy with the lack of control.

So I'm trying to teleport based on the mouse cursor location and mouse click to activate, but this leads to you teleport into the background, or being stuck in mesh.

My first thoughts were to try putting a collision box behind the character, but this led to the character being stuck in the mesh, Teleporting to ledges also leads to being stuck.

Any tips or pointers in the right direction would be greatly appreciated.

What I have so far: alt text

Product Version: UE 4.10
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asked Jan 20 '16 at 10:08 PM in Blueprint Scripting

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Noctoma
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