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Crashing when CreateDefaultSubobject is called on c++ class inheriting from CharacterMovementController

I have a class that inherits from UCharacterMovementComponent and everything compiles fine but when I add CharacterMovement = CreateDefaultSubobject(TEXT("CharacterMovement")); in my custom pawn class' constructor the game crashes as soon as it starts and provides no minidump found for this crash message.

Product Version: UE 4.10
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asked Jan 20 '16 at 10:43 PM in C++ Programming

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Are you using a CharacterMovementComponent subclass in a Pawn? That's why it's crashing. CMCs require a Character subclass.

Also helpful if you posted crash logs in case it isn't.

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answered Jan 20 '16 at 11:00 PM

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