Editor crashes on launch: filename not found [in UE4Editor-Core.dylib]
Cannot start unreal due to crash on Os X (el capitan).
I have tried to uninstall everything and reinstalling it (based on https://answers.unrealengine.com/questions/32845/how-to-uninstall-ue4.html).
Crash report is in attached file. Please ask away if there is any information missing that might help you.
asked Jan 21 '16 at 03:10 PM in Bug Reports
I found out the reason for the crash. My file system is case sensitive (not default in OS X). The file could not be found because VHACD.Build.cs referred to the file with wrong case (/lib/ vs /Lib/).
This crash is fixed in 660ab7f0c9d34a5772d9e7dad80e63be54ecae65
Btw, that commit is HUGE (648 290 lines!), why the hell would someone allow commits like that. You can't trace history or even diff it in a reasonable way. Please find the person responsible for stuff like that and pour some cold water over his/her head.
answered Jan 30 '16 at 07:39 PM
I'd gotten the same problem on Version 4.16.3-3561208+++UE4+Release-4.16. I installed to case sensitive volume on my iMac.
Then I created a optional volume with IGNORE CASE and install UnrealEditor to that.
Finally I got it !! :-)
answered Aug 07 '17 at 03:50 PM
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