Hi! I thinkI have several problem. The program hung and I closed it, now I can’t enter this level
LoginId:fa5b6b149e44051d1194cf88f96990cb
EpicAccountId:4cade0287c054088994397541256bab1
Caught signal
FLevelEditorActionCallbacks::Build_CanExecute() Address = 0x1286b5f34 (filename not found) [in UnrealEditor-LevelEditor.dylib]
FSlateMacMenu::IsMenuItemEnabled(TSharedRef<FMenuEntryBlock const, (ESPMode)1> const&) Address = 0x10917ccc0 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateMacMenu::UpdateCachedState() Address = 0x10917bb28 (filename not found) [in UnrealEditor-Slate.dylib]
FMacWindow::WaitForFullScreenTransition() Address = 0x1031bb66c (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FMacWindow::ApplySizeAndModeChanges(int, int, int, int, EWindowMode::Type) Address = 0x1031b9668 (filename not found) [in UnrealEditor-ApplicationCore.dylib]
SWindow::ReshapeWindow(UE::Slate::FDeprecateVector2DParameter, UE::Slate::FDeprecateVector2DParameter) Address = 0x109f09924 (filename not found) [in UnrealEditor-SlateCore.dylib]
SWindow::ShowWindow() Address = 0x109f0c5f4 (filename not found) [in UnrealEditor-SlateCore.dylib]
FSlateApplication::AddWindowAsNativeChild(TSharedRef<SWindow, (ESPMode)1>, TSharedRef<SWindow, (ESPMode)1>, bool) Address = 0x108fe9ff8 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::AddModalWindow(TSharedRef<SWindow, (ESPMode)1>, TSharedPtr<SWidget const, (ESPMode)1>, bool) Address = 0x108fffac8 (filename not found) [in UnrealEditor-Slate.dylib]
UEditorEngine::EditorAddModalWindow(TSharedRef<SWindow, (ESPMode)1>) const Address = 0x1121dfb5c (filename not found) [in UnrealEditor-UnrealEd.dylib]
OpenMessageDialog_Internal(EAppMsgType::Type, EAppReturnType::Type, FText const&, FText const&) Address = 0x111fb0d80 (filename not found) [in UnrealEditor-UnrealEd.dylib]
FMessageDialog::Open(EAppMsgType::Type, EAppReturnType::Type, FText const&, FText const*) Address = 0x10648e3d0 (filename not found) [in UnrealEditor-Core.dylib]
UEditorEngine::Map_Load(char16_t const*, FOutputDevice&) Address = 0x112261368 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UEditorEngine::HandleMapCommand(char16_t const*, FOutputDevice&, UWorld*) Address = 0x11227f378 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UEditorEngine::Exec_Editor(UWorld*, char16_t const*, FOutputDevice&) Address = 0x11227b5b4 (filename not found) [in UnrealEditor-UnrealEd.dylib]
FExec::Exec(UWorld*, char16_t const*, FOutputDevice&) Address = 0x106473678 (filename not found) [in UnrealEditor-Core.dylib]
UEngine::Exec(UWorld*, char16_t const*, FOutputDevice&) Address = 0x1193cafc8 (filename not found) [in UnrealEditor-Engine.dylib]
UUnrealEdEngine::Exec(UWorld*, char16_t const*, FOutputDevice&) Address = 0x112ff6a44 (filename not found) [in UnrealEditor-UnrealEd.dylib]
FEditorFileUtils::LoadMap(FString const&, bool, bool) Address = 0x11272e7e4 (filename not found) [in UnrealEditor-UnrealEd.dylib]
FLevelEditorActionCallbacks::OpenRecentFile(int) Address = 0x1286b5a4c (filename not found) [in UnrealEditor-LevelEditor.dylib]
TBaseStaticDelegateInstance<void (), FDefaultDelegateUserPolicy, int>::ExecuteIfSafe() const Address = 0x128736850 (filename not found) [in UnrealEditor-LevelEditor.dylib]
FUICommandList::ExecuteAction(TSharedRef<FUICommandInfo const, (ESPMode)1>) const Address = 0x10909d9d0 (filename not found) [in UnrealEditor-Slate.dylib]
invocation function for block in FSlateMacMenu::ExecuteMenuItemAction(TSharedRef<FMenuEntryBlock const, (ESPMode)1> const&) Address = 0x10917d3d4 (filename not found) [in UnrealEditor-Slate.dylib]
FCocoaRunLoopSource::Process(__CFString const*) Address = 0x106395174 (filename not found) [in UnrealEditor-Core.dylib]
-[FCocoaRunLoopSourceInfo perform] Address = 0x106394e7c (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x195266710 (filename not found) [in CoreFoundation]
Unknown() Address = 0x1952666a4 (filename not found) [in CoreFoundation]
Unknown() Address = 0x195266414 (filename not found) [in CoreFoundation]
Unknown() Address = 0x19526501c (filename not found) [in CoreFoundation]
Unknown() Address = 0x19526458c (filename not found) [in CoreFoundation]
ProcessGameThreadEvents() Address = 0x106395a44 (filename not found) [in UnrealEditor-Core.dylib]
FMacPlatformApplicationMisc::PumpMessages(bool) Address = 0x1031a3cdc (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FEngineLoop::Tick() Address = 0x10292b5ac (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x102938b10 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x102953cd0 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x1063953d8 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x1961d663c (filename not found) [in Foundation]
Unknown() Address = 0x195187fa8 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x195182da0 (filename not found) [in libsystem_pthread.dylib]