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CRASH REPORTER PROBLEM

When i am trying to start my project in comes a new window that it stands "CRASH REPORTER"

In the window it has a text like this!

MachineId:327E497B4F8FDB3EEB42E0A1F944C64A EpicAccountId:51512c0ca5b74bc19f620494f3465fb9

Unknown exception - code 00000001 (first/second chance not available)

"Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 1553] Failed to load specia

UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:374] UE4Editor_Engine!LoadSpecialMaterial() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\engine\private\unrealengine.cpp:1553] UE4Editor_Engine!UEngine::InitializeObjectReferences() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\engine\private\unrealengine.cpp:1622] UE4Editor_UnrealEd!UEditorEngine::InitializeObjectReferences() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorengine.cpp:541] UE4Editor_Engine!UEngine::Init() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\engine\private\unrealengine.cpp:782] UE4Editor_UnrealEd!UEditorEngine::InitEditor() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorengine.cpp:430] UE4Editor_UnrealEd!UEditorEngine::Init() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorengine.cpp:585] UE4Editor_UnrealEd!UUnrealEdEngine::Init() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealedengine.cpp:50] UE4Editor!FEngineLoop::Init() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:2094] UE4Editor_UnrealEd!EditorInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealed.cpp:63] UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200] UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] kernel32 ntdll

I have tried to delete the 4.10 map but it still dont work, what should i do?

Product Version: UE 4.10
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asked Jan 22 '16 at 12:03 PM in Bug Reports

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LTGM Studio
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avatar image Lovecraft_K ♦♦ STAFF Jan 25 '16 at 03:27 PM

Hi SkGameMakers -

There are a few things you can try:

  • First try going into the Launcher Library and verifying the engine release

  • If you have the Oculus Runtime installed, try disabling it before you open the engine

Also if you can give me some additional information about the project that is unable to open. Does this occur with all projects including the template projects or is it a specific project? If it is a specific project, can you share that project with us for testing? (You can upload it here if it is smaller than 5MB zipped, or if not you can link a dropbox/google drive link here or via the Engine Forums.)

Thank You

Eric Ketchum

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Hi SkGameMakers -

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you -

Eric Ketchum

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answered Feb 01 '16 at 02:37 PM

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Lovecraft_K ♦♦ STAFF
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