Random ball spawning along camera paths, obnoxiously getting into all my shots

Like the title says, random, undeletable ball appears when I hit play in editor (I have rigged matinee to start playing the moment I hit play) so the ball appears while the cinematic is playing, always along the path of my second camera, which I have set my director group to cut to after about 7 seconds.

I should also mention I have been getting a LOT of the same error, (>9000) identical error messages claiming something about my objects not being set to movable, but I thought matinee did that automatically upon making a new group for the object in matinee.

I tried asking for help with the errors in other forums with no responses so far, so I’m moving this to bug forums as I am starting to think the ball and my errors are related.

Thanks in advance for any and all help you could give me!

-Kenneth

Hi Kenneth -

So, the ball is an easy fix. The ball is actually the engine’s default player character pawn. So, what you are seeing is the player character spawning in and because you are using only a matinee, then it just stays in its spawned location.

You can open your level blueprint and on Event Begin Play, add a Set Cinematic Mode node and ensure that Hide Player and Cinematic Mode is checked true.

For the errors you are getting it looks like you may have some lights in a Blueprint or referenced to move (translation or rotation) in the matinee. If that is the case, you will need to set the light to use a mobility of Movable and not Static or Stationary. If the light only changes intensity or color you can leave it as Stationary, but not Static. Static Lights cannot be changed at runtime.

Hopefully this clears up your issues, if not feel free to comment back.

Thank You

Eric Ketchum

Thank you, and sorry for the noob post, I appreciate the help a lot :slight_smile: This solved all of my problems, I can’t thank you enough!

The ball is gone, but yikes it taxes your system a bit more in cinematic mode! Time to pop that other GPU in.

As for the errors, I assumed when matinee didn’t say it set the lights to movable after creating groups for the lights, that they were just movable by default, I didn’t even realize it was something I could do manually :stuck_out_tongue:

Thank you again for your time and effort in helping a poor pleb like myself.

-Kenneth