Character spawning through matinee randomly
I am currently working on a project where 3 matinees play back to back before allowing the player to use the interactive version.
I have set the character to spawn after the matinee sequence bringing up the HUD and other info. The mesh itself has been ticked 'hide actor in game'
For some reason after 15 seconds through the final matinee the character is spawned elsewhere and the camera moves to here. After a few seconds it will continue with the matinee. Every 15 or so seconds after the same will happen
I have been working on this project for 6 weeks and this error has never shown, why is this happening now? Has anyone found a solution?
asked Jan 22 '16 at 11:47 AM in Blueprint Scripting
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