Need help shooting projectiles at the center of the screen.
Hello, I am currently trying to get my projectiles straight when aiming. After looking at other answers, I tried to do what others have said but still comes out off regardless if the character is crouching, looking up, or if the camera has switched sides.
Right now, my code looks like this (Muzzle is where the bullets are actually spawned at in my c++ file):
Which yields results like this (And even more off when crouching or with the camera switched:
Can anyone give me any pointers on what I am doing wrong or if I am missing something? Any Help will be appreciated.
asked Jan 22 '16 at 04:46 PM in Blueprint Scripting
We haven't heard from you in a while, D3ATH95. Are you still having problems with lining this up? If so, would it be possible to provide a copy of the project so that I can take a look at the problem first hand? In the meantime, I'll be marking this as resolved for tracking purposes.
answered Feb 08 '16 at 07:57 PM
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