How do I draw a debug line in the direction of my movement input?
I have a pawn that the left controller stick and keyboard (WASD) move it around with. I can also aim with the right stick.
I want to draw a debug line that faces the direction that the pawn's movement input is. I'm stuck on getting vectors to work. I have one debug line for my aiming that draws fine, but the movement one is tougher.
For example, if the character is aiming forward, but strafing to the left, I'd want to draw the strafing line.
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