Is there a way to make editors open in a new tab in the same window?

If I double-click on an asset it will open its editor in a new window, so I usually drag the tab into the original window.

Is there a checkbox somewhere that I can tick to make new tabs automatically stay in the same original window?

Because I prefer to control-tab within ue4 and save my alt-tabs for chrome or other programs.

4 Likes

haha, I think that everyone wants that too, lol

It use to work… Under EDITOR PREFS in the GENERAL-APPEARANCE if the OPEN ASSET EDITOR TABS IN A NEW WINDOW is unchecked it would do just that… Not sure what happened…??

12 Likes

In version 4.9.2 it worked fine… If that is UNCHECKED it will open in a TAB, not a new Window. SO, our friends at Epic need to log a bug. Posting as an ANSWER and I will create a BUG REPORT…

teak

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I was wrong… The above works on all editors but the animation.

Faced this issue in 4.11.0 preview 6 with the blueprint editor of a PayerController subclass. Added comment with desktop recording to the corresponding bug report: https://answers.unrealengine.com/questions/283632/opening-project-puts-some-tabs-in-second-window.html

Having the same issue at 4.12, the option under General → Appearance just disappeared…

For version 4.12+ you can do this:

Before 4.12 you only need to check a check box in the same menu.

17 Likes

Oh THANK GOD I don’t have to deal with this anymore

Thankyou…oh thankyou weeps

Oh THANK GOD I don’t have to deal with this anymore

In version 4.9.2 it worked fine… If that is UNCHECKED it will open in a TAB, not a new Window. SO, our friends at Epic need to log a bug. Posting as an ANSWER and I will create a BUG REPORT

Next time you solely use an image as an answer, maybe use a source that is not temporary.

Look like there was an issue with answerhub, I just edited my reply and fix it :slight_smile:

TY so much Jack, it was annoying every time I had to adjust the tab

Problem Is, Same Issue Rises When You Open Another Project, Just The Engine Itself Should Know Better Then This Kind Of A nuisance

image

2 Likes

Just in case anyone else comes across this and wants to change the default behaviour for all projects… you can do this…

  • Browse to the installation directory for Unreal Engine 4

  • Open the Engine directory

  • Open the Config directory

  • Open the file named BaseEditorPerProjectUserSettings.ini using Notepad

  • Press CTRL+F5 to perform a search and enter “EditorStyleSettings”
    EditorStyleSettings

  • Within the editor style settings section add the following entry;
    AssetEditorOpenLocation=MainWindow

You can change the “MainWindow” part to any of the other values from the drop down menu in UE4 if you prefer something different.
OpenLocationsEnum

  • Save the file.

All new projects you open will now use this preference.

4 Likes

You are a hero. Thank you!

  • CTRL+F worked for the search.
1 Like

Really pleased this helped someone. Sorry about the typo with the CTRL+F5 thing… I’ve tried to go back and edit the post but the Save & Exit button doesn’t seem to be doing anything so I can’t correct it. :frowning:

1 Like