[Bug] (?) Cannot Reparent to Object

I wanted to reparent a blueprint to Object. I could not. Originally it was:

UObject → c++ Class → BP

I removed the need for the c++ class, so I wanted to make it just:

UObject → BP

This wasn’t possible. I couldn’t reparent it to actor either for that matter. Seems odd.

Hello ,

Never noticed this myself as I had never tried it but you’re correct. There is a bug in our system for this already however. For reference, the bug number is UE-18552. That bug however, specifically states that this isn’t possible with Blueprint Macro Libraries so I’ve left a comment to say that it is affecting basic Blueprint Classes as well.

Have a nice day!

Still in 2021, its bugged…

Still in 2021, its bugged…

Still a bug in 2022…