Water has VERY bad shadowing on it, lighting is set to stationary

What should i do to fix this? It is very annoying, considering i want to actually make it look nice without having the shadows look that way… Any help is appreciated!

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Hi Xilo

Is this water a blueprint? Or a static plane mesh with the material?

If it is a static plane mesh, go inside this mesh editor and increase the lightmass resolution, the more the best shadow, also, be sure that this mesh is settled to static and build light again

Thank you Filipe, It is a static mesh with a simple material over it, and i will do so.