"Spawn actor from class" node isn't allowing me to select my destructible mesh to spawn

Am I supposed to use a different spawning node?

Hello,

You can try placing an instance of the destructible mesh in your level and then selecting it. Once you have it selected go up to the Blueprints button and select the Convert Selected Actor to Blueprint Class option. This will create a blueprint that contains your destructible mesh. From there, you should be able to spawn that blueprint using the Spawn Actor From Class node.

Let me know if that helpss.