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Android Package Shipment Failed

Hello guys, I just wanted to package my game for shipment

I have created keystore file and placed it in project/build/android folder... also i have tested that by android studio that the key is working ... by signing some random application.

but when i try to package my unreal engine project for distribution it gives me error that system cannot find the keystore file specified

here are logs.

 MainFrameActions: Packaging (Android (ETC1)): BUILD FAILED
 MainFrameActions: Packaging (Android (ETC1)): D:\NVPACK\android-sdk-windows\tools\ant\build.xml:1135: The following error occurred while executing this line:
 MainFrameActions: Packaging (Android (ETC1)): D:\NVPACK\android-sdk-windows\tools\ant\build.xml:1147: E:\Documents\Unreal Projects\OneMinuteTower\Intermediate\Android\APK\oneminutetower (The system cannot find the file specified)
 MainFrameActions: Packaging (Android (ETC1)): Total time: 40 seconds
 MainFrameActions: Packaging (Android (ETC1)): BuildCommand.Execute: ERROR: BUILD FAILED
 MainFrameActions: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception:
 MainFrameActions: Packaging (Android (ETC1)): Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: cmd.exe failed with args /c "D:/NVPACK/apache-ant-1.8.2/bin/ant.bat" release
 MainFrameActions: Packaging (Android (ETC1)): Stacktrace:    at UnrealBuildTool.Android.UEDeployAndroid.RunCommandLineProgramAndThrowOnError(String WorkingDirectory, String Command, String Params, String OverrideDesc, Boolean bUseShellExecute)
 MainFrameActions: Packaging (Android (ETC1)):    at UnrealBuildTool.Android.UEDeployAndroid.MakeApk(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
 MainFrameActions: Packaging (Android (ETC1)):    at UnrealBuildTool.Android.UEDeployAndroid.PrepForUATPackageOrDeploy(String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy)
 MainFrameActions: Packaging (Android (ETC1)):    at AndroidPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
 MainFrameActions: Packaging (Android (ETC1)):    at Project.Package(ProjectParams Params, Int32 WorkingCL)
 MainFrameActions: Packaging (Android (ETC1)):    at BuildCookRun.Do
 MainFrameActions: Packaging (Android (ETC1)): BuildCookRun(ProjectParams Params)
 MainFrameActions: Packaging (Android (ETC1)):    at BuildCommand.Execute()
 MainFrameActions: Packaging (Android (ETC1)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
 MainFrameActions: Packaging (Android (ETC1)):    at AutomationTool.Automation.Process(String[] CommandLine)
 MainFrameActions: Packaging (Android (ETC1)):    at AutomationTool.Program.MainProc(Object Param)
 MainFrameActions: Packaging (Android (ETC1)):    at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
 MainFrameActions: Packaging (Android (ETC1)):    at AutomationTool.Program.Main()
 MainFrameActions: Packaging (Android (ETC1)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
 MainFrameActions: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=Error_Unknown
 MainFrameActions: Packaging (Android (ETC1)): Domain_ProcessExit
 MainFrameActions: Packaging (Android (ETC1)): copying UAT log files...
 MainFrameActions: Packaging (Android (ETC1)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
 MainFrameActions: Packaging (Android (ETC1)): BUILD FAILED
 PackagingResults:Error: Error Unknown Error
Product Version: UE 4.10
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asked Jan 24 '16 at 07:18 PM in Packaging & Deployment

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avatar image Adam Davis STAFF Feb 04 '16 at 05:55 PM

Hi atharstar,

  • Does this occur in a clean, blank project with no additional content or is it limited to one project?

  • What steps are you taking to package your project/

  • What device are you packaging to?

  • Is your android SDK up to date?

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Hi atharstar,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.

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answered Feb 08 '16 at 06:08 PM

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