Hide Bone by Name Problem
When I am trying to hide bone using "Hide Bone by Name" node this is what happening with some bones, for example with Head bone. Accordingly to the node description "Currently this just enforces a scale of 0 for the hidden bones", but when I actually make a scale = 0 for the same head bone in Animation Blueprint everything is fine. Why it so? Is it possible to fix "Hide Bone.." node?
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Just try function HIDDEN BONE BY NAME in classic BP... This is problem because of skining ..
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Why not just leave the bone hidden, by scaling to 0?
i HAVE THE SAME PROBLEM!
I too have the same problem. I hope this gets explained or fixed.