ForEachLoop (Character BP's) -> Move to Location help!

How is it possible to get all actor blueprints that are the same, no matter where they are, they all move towards a vector point? All inside the actor BP?

I noticed when I check the final location of my BP, it is at the target location. But my mesh just appears at its spawn position. It has an animation but doesn’t seem to move to the location.

Check that your Mesh is parented correctly, or that you are moving the BP itself instead of moving a component inside the BP that isnt the Root Component.